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We at CuboCC are very proud to announce our new Advergame, that is online now waiting for you to break the records!

It is a shopping cart race web based game, that runs on your browser, and you can choose between 10 tuned shopping carts and 3 characters for the race.
All the website and the game are in portuguese, so, some tips for you, "Pular" means "Skip", "Jogar Agora" means "Play Now", and "Jogar Novamente" means "Play Again".

The keys for playing are on the loading screen.

The engine of choice is Unity.

In the image above i have made the composition, posing for the character and lighting/render.
The character were modelled and textured by Bruno Melo and the car were modeled by Andrei Speridião and textured by him and André Juventil.
Full credits at the bottom of the page.

Another part of this job were the Cinematic/TV promo film, we made to promote the game and the live race that will happen soon in the streets os São Paulo,
place yet to be decided. The two best placed players on the online ranking will win the right to race for real in a very nice and tuned shopping cart!
But this is only for brazillian residents of course. Hope to see your score there!
You can check for the cinematic also at the animation section of my porfolio.

Link for theGame: www.rexona.com.br/xrace

I modeled the guy in striped shirt and Bruno Melo modelled the other two:

And here are some screenshots from the actual game, remember that this is a web based game that runs on your browser!



Project
Creative Direction: Roberto Martini, Mauro Ramalho
Planning: Roberto Martini, Marcelo Amaral, Yentl, Keid Sammour
Project Direction: Raul Garré
Creative Management: Carlos Todero
3D/Motion Design Management: Luisa Bernardes
Art Direction: Rodriogo Elste, Felipe Ferreira, André Juventil
Writer: Juliana Mendonça
Account Management: Felipe Ramos, Tânia Matsuoka
Project Management: Roberto del Grande
Sound Reinforcement: André Bernardes

Game
Game Design: Danilo Cruz, Roberto Martini
Lead Game Programming: Danilo Cruz
Game Programming: Rodrigo Bronzelle, Iñaki Lauret
Game Art Direction: André Holzmeister, Rodrigo Elste
Technical Direction: Danilo Cruz
3D Art Supervision: André Holzmeister
Character Modeling: André Holzmeister, Bruno Melo
Character Texturing: André Holzmeister, Bruno Melo
Environment Modeling: Raul Bacchi, Andrei Speridião
Environment Texturing: Raul Bacchi, André Holzmeister, Andrei Speridião
Car Modeling: Andrei Speridião
Car Texturing: Andrei Speridião, André Juventil
Car Rigging: Andrei Speridião
Characters Rigging: Marco Melantonio
Characters Animation: Marco Melantonio
Audio Design: Marcelo Baldin aka. Combustion
Motion Design: Rafael Morinaga, Luisa Bernardes

Cinematic/TV Promo:
Directors: Roberto Martini, Luisa Bernardes
Script: Roberto Martini
Art Direction: Rafael Morinaga, Luisa Bernardes, André Holzmeister
3D/Motion Design Management - Luisa Bernardes
3D Supervisor: André Holzmeister
Modeling: André Holzmeister, Andrei Speridião, Bruno Melo
Texturing/Shading/Lighting: André Holzmeister
3D Animation: Marco Melantonio, André Holzmeister
Motion Graphics and Composition: Rafael Morinaga, Luisa Bernardes
Edit and final color grading: Luisa Bernardes
Audio Design: Marcelo Baldin aka. Combustion
Audio Producer: André Bernardes

Website:
Designer/Art Direction: Rodrigo Elste
Lead Motion Design: Rodrigo Sacer
Motion Design: Gabriel Gageiro, Bruno Fantinel
RIA Programming: Bruno Fantinel, Ramiro Costa
Database Back-end programming: Nagib Kanaan
Website/Game integration: Nagib Kanaan



 

 

 

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