I have been invited to be part of the Zbrush 4 Beta team and this is one of the projects i developed at the time.
Here is my personal rendering of Blanka, I gave him a short haircut with the new Z4 fibers shader.
I started this model before jumping to Z4, but found it perfect to finish it, I used move elastic to correct some proportions, added a bit of details and used BPR to render some passes, and composed him in Photoshop.
Basemesh made in 3ds max
This is fan art.